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Learn how to build a game art portfolio that highlights your uniqueness and skill, guided by Senior World Artist, Jeryce Dianingana (Electronic Arts, Rocksteady, Eidos, Ubisoft.)
Jeryce brings a strong storytelling approach to both his professional and personal work, drawing inspiration from African art and culture to create a distinctive and cohesive portfolio. In this mentorship, he helps artists develop a visual identity and how to make intentional design choices that give their environments more purpose and clarity.
Learn how to build a game art portfolio that highlights your uniqueness and skill, guided by Senior World Artist, Jeryce Dianingana (Electronic Arts, Rocksteady, Eidos, Ubisoft.)
Jeryce brings a strong storytelling approach to both his professional and personal work, drawing inspiration from African art and culture to create a distinctive and cohesive portfolio. In this mentorship, he helps artists develop a visual identity and how to make intentional design choices that give their environments more purpose and clarity.
You’ll choose to build either a hero asset or a full environment, taking your project from concept through to final renders. Throughout the mentorship, Jeryce will share his expertise in sculpting, lighting, and composition, as well as his approach to art direction and storytelling. You will receive regular reviews and detailed feedback to help you refine and strengthen your work as you progress.
By the end of the mentorship, you will have a portfolio piece that reflects your creativity and style, while demonstrating solid technical skills and knowledge of production workflows.
Please note: Mentorship start dates are guidelines – the exact date will be determined by your Mentor. Each session will be scheduled to best accommodate both mentors and mentees.
Personalized assignments
Every plan comes packed with everything you need to master professional texturing workflows.








Jeryce Dianingana was born in Paris, France to Congolese parents. Between his time working on AAA games in studios such as Ubisoft, Eidos-Montreal, Rocksteady and EA, Jeryce has built up a powerful body of afro-centric 3D art inspired by his African heritage. He aspires to be a voice for the rich diversity of African culture and to help increase the visibility of his design in the video game and movie industries.
Choose the amount of time that best fits your learning style. All options include community access.
Have questions about theis mentorship, prerequisites, or anything else? Drop us a message and we'll get back to you shortly.
Breaking through in to concept art can be a tough obstacle to overcome, especially when you have skills in place but you’re not quite sure what you’re missing.
In this personalised mentorship, Dave will utilise his skills to help you overcome that obstacle. Working directly with Dave, he will help guide you to create a high-quality concept art portfolio and provide you a deeper understanding of the expectations of working in the industry.
Navigating a career in game development can be daunting, with countless paths and decisions along the way. And, it’s not always easy to see where your strengths fit best or which direction to take next. This Game Dev Career Coaching mentorship will help you assess your abilities and plan the steps needed to reach your goals in the games industry, giving you clarity, confidence, and excitement for the journey ahead.
Great level design transforms flat gameplay into experiences that feel exciting, memorable, and fun to play. But many designers struggle to structure levels effectively, make their ideas playable, or showcase their skills in a portfolio. Senior Level Designer Jack Burrows will guide you one-on-one through building comprehensive game systems and level frameworks for your personal projects, giving you the guidance and insights to overcome these challenges.
Elevate your game art portfolio with a 1-1 environment art mentorship with Sr. Environment Artist, Jon Arellano. During this mentorship, you will create a complete 3D environment art project from concept to final render under Jon’s expert guidance.
Get personalized guidance from Naughty Dog’s Gabriel Cervantes, with live demos centered around highly used environment pipeline techniques, progress reviews, and detailed paintovers to refine and strengthen your work.
Strengthening your game environment art skills will help you tell visual stories that draw players in and create immersive, engaging game worlds. In this mentorship with Naughty Dog’s Senior Environment Artist Sarah Swenson, you will learn not only the how of environment art, but also understand the why—why a composition draws the eye, why modular workflows matter, and why strong storytelling makes a world memorable.Â
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