Environment Art Mentorship with Sarah Swenson

Strengthening your game environment art skills will help you tell visual stories that draw players in and create immersive, engaging game worlds. In this mentorship with Naughty Dog’s Senior Environment Artist Sarah Swenson, you will learn not only the how of environment art, but also understand the why—why a composition draws the eye, why modular workflows matter, and why strong storytelling makes a world memorable. 

What You'll Learn

MENTORSHIP Overview

Strengthening your game environment art skills will help you tell visual stories that draw players in and create immersive, engaging game worlds. In this mentorship with Naughty Dog’s Senior Environment Artist Sarah Swenson, you will learn not only the how of environment art, but also understand the why—why a composition draws the eye, why modular workflows matter, and why strong storytelling makes a world memorable.

With years of AAA experience, Sarah brings expertise in sculpting, modeling, composition, storytelling, and large-scale scene creation. With her guidance, you’ll learn how to push your work from good to unforgettable, crafting environments that feel alive, narratively rich, and technically sound.

You’ll receive personalized guidance through live demonstrations, progress reviews, and hands-on feedback tailored to your goals and skill level. Together, you’ll refine your sculpting, modeling, and scene-building workflows to meet the standards of top-tier game studios.

Please note: Mentorship start dates are guidelines – the exact date will be determined by your Mentor in the month listed. Each session will be scheduled to best accommodate both mentors and mentees.

THIS MENTORSHIP IS IDEAL FOR

  • Advanced-junior to experienced game artists.

mentorship GALLERY

Prerequisites

You should have a good grasp of 3D tools and basic production workflows to get the most out of the mentorship.

Assignments

3D environment featuring a weathered capsule model within an overgrown museum interior, showcasing realistic texturing, vegetation assets, and atmospheric lighting

what's included

Every plan comes packed with everything you need to master professional texturing workflows.

Learn From The Best

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Sarah Swenson is a Senior Environment Artist at Naughty Dog, currently working on their new IP, Intergalactic: The Heretic Prophet. With nearly a decade in AAA development, her credits include The Last of Us Part I, The Last of Us Part II, God of War (2018), God of War Ragnarök, and Perfect Dark at The Initiative.

Learn At Your Own Pace

Choose the amount of time that best fits your learning style. All options include community access.

8
Weeks
$1,200
or $300.00 × 4 installments
  • 8 one-on-one live sessions (1 hour each), scheduled weekly
  • Personalized demos and paint-overs
  • Notes and transcripts may be provided
  • Access to the Sierra Division Discord and private Academy channels
12
Weeks
$1,800
or $450.00 × 4 installments
  • 12 one-on-one live sessions (1 hour each), scheduled weekly
  • Personalized demos and paint-overs
  • Notes and transcripts may be provided
  • Access to the Sierra Division Discord and private Academy channels

Installment plans on all options where available

3D environment featuring a weathered capsule model within an overgrown museum interior, showcasing realistic texturing, vegetation assets, and atmospheric lighting

HOW joining the waitlist WORKS

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