Jack Burrows Level Design Mentorship

JACK BURROWS

Jack Burrows is a seasoned Game and Level Designer who has worked on titles from the likes of Marvel Rivals and Call of Duty to a variety of smaller independent projects as well. In a career spanning nine years, Jack began working on indie-games, moving into Triple-AAA Quality Assurance positions and navigated into an internship at Treyarch which evolved into a full-time position on their Level Design team. While at Treyarch, Jack was a key level-designer on major areas across multiple large-maps including the Fireteam Dirty Bomb mode of Black Ops: Cold War, Verdansk in WARZONE, and Avalon in the upcoming Black-Ops 7.

One of Jack’s major triumphs was serving as a Mentor during the 2022 Treyarch Internship program, where he successfully instructed two Level Design Interns that were immediately hired for full-time positions at the end of the program and have become pillars of the department to this day. More recently, Jack served as a Level Designer at 2K Games, and then onto NetEase for the blockbuster hit Marvel Rivals, which continues to boast significant player engagement. With a life-long passion for the player experience, and a decorated professional career, Jack makes a solemn commitment to ensuring whatever project he touches achieves excellence through designs that elevate the medium.

Level Design Mentorship with Jack Burrows

Jack Burrows Level Design Mentorship
Jack Burrows
Great level design transforms flat gameplay into experiences that feel exciting, memorable, and fun to play. But many designers struggle to structure levels effectively, make their ideas playable, or showcase their skills in a portfolio. Senior Level Designer Jack Burrows will guide you one-on-one through building comprehensive game systems and level frameworks for your personal projects, giving you the guidance and insights to overcome these challenges.