Course

Crafting Environments: Career Kickstarter

Alex Beddows 3D Environment Artist photo
Alex Beddows
Set yourself up for success in the games industry as an environment artist. Learn how to build a professional 3D environment art portfolio that shows you’re ready for a AAA studio role. In this group mentorship course, expert environment artist Alex Beddows from That’s No Moon shares industry insights and provides personalized feedback you won’t get from self-paced tutorials. Through in-depth video lessons and live Q&As, you’ll receive clear guidance on working within a professional production pipeline and how to improve your skills.

Creating Realistic Textures in Substance 3D Painter

Niels Couvreur 3D Environment Artist photo
Niels Couvreur
Realism in texturing is more than detail; it is about creating materials that feel alive. In this course, Sierra Division Environment Artist Niels Couvreur will guide you through Substance 3D Painter to achieve that level of authenticity. Niels will share the knowledge he has gained over the years to help you work more efficiently and develop a stronger eye for realism, so you’ll be able to create convincing textures and apply that expertise to future projects.

Game Art Texturing Masterclass – The Complete Pipeline

Robin Mariančík
Learn to think and work like a Senior 3D Artist with Sierra Division’s Robin Mariančík. In this in-depth masterclass, Robin will take you through the complete 3D texturing pipeline used in AAA game production. You’ll learn how to organize your workflow, create optimized textures, and understand how each step connects to professional studio standards.