Generated by Rank Math SEO, this is an llms.txt file designed to help LLMs better understand and index this website. # Sierra Division Academy: Game Art Courses & Mentorships ## Sitemaps [XML Sitemap](https://academy.sierradivision.com/sitemap_index.xml): Includes all crawlable and indexable pages. ## Posts - [Back In Time Antique Props Challenge: Winners and Honorable Mentions Revealed](https://academy.sierradivision.com/back-in-time-antique-props-challenge-winners-and-honorable-mentions-revealed/): The results are in for our Back in Time: Antique Props Challenge, and we’re excited to reveal the winners and honorable mentions. - [Get your Game Art Portfolio Reviewed at Gamescom 2026](https://academy.sierradivision.com/get-your-game-art-portfolio-reviewed-at-gamescom-2026/): Heading to Gamescom and looking to get feedback on your Game Art portfolio? RSVP for a portfolio review with Sierra Division. - [Building Environment Art Skills to Kickstart Your Career: Insights from Alex Beddows](https://academy.sierradivision.com/building-environment-art-skills/): In this interview, Alex shares how he got started in the industry, what he wished he knew starting out, and the essential skills every junior environment artist should know to be able to stand out to recruiters. ## Pages - [Affiliate Status](https://academy.sierradivision.com/affiliate-status/): Thanks for applying to the SDA Affiliate Program. We review every application by hand, so it may take a couple of days before you hear back. - [Become an Affiliate | Affiliate Signup](https://academy.sierradivision.com/affiliate-signup/): Recommend Sierra Division Academy to your audience and earn for each referral. - [Affiliate Login | Login to your Affiliate Dashboard](https://academy.sierradivision.com/affiliate-user-login/): Welcome back! Login to access your Affiliate portal. - [Affiliate Area](https://academy.sierradivision.com/affiliate-area/) - [Brand Assets](https://academy.sierradivision.com/brand-assets/): Welcome to the official SDA's brand assets page. Here you’ll find our logos, color palette, and guidelines to help you accurately represent Sierra Division Academy. - [Affiliate Terms of Use](https://academy.sierradivision.com/affiliate-terms-of-use/): Last Updated: July 10th, 2026 - [Affiliate Registration (IG)](https://academy.sierradivision.com/affiliate-register/) - [Affiliate Login (IG)](https://academy.sierradivision.com/affiliate-log/) - [404 Page](https://academy.sierradivision.com/404-page/): 404 THIS PATH LEADS NOWHERE The page you're looking for doesn't exist, or it may have moved. Let's get you back to something worth exploring. COURSES Self-paced programs covering enviornment art, lighting, and portfolio-ready pipelines. BROWSE COURSES → MENTORSHIPS One-one-one guidance from senior artists at studios like Naughty Dog and That's No Moon. BROWSE MENTORSHIPS → INSTRUCTORS Meet the AAA artists behind SDA's mentorships and courses. MEET YOUR INSTRUCTORS → - [Elementor #10011](https://academy.sierradivision.com/elementor-10011/): CREATE ACCOUNT - [Sierra Division Academy – Advance Your Game Art Career](https://academy.sierradivision.com/): Learn the skills studios are looking for. Master modern game art workflows, create portfolio-ready projects, and take the next step in your career. - [Courses That Elevate Your Game Art to Industry Standards](https://academy.sierradivision.com/courses/): AAA - [Mentorships That Elevate Your Game Art to Industry Standards](https://academy.sierradivision.com/mentorships/): Personalized to your current skill level to get you to where you want to be. - [SDA Instructors](https://academy.sierradivision.com/instructors/): Join Sierra Division Academy and learn from the professionals who create the games you love. - [Contact us](https://academy.sierradivision.com/contact/): Connect with students, instructors, and the Sierra Division community. - [Blog](https://academy.sierradivision.com/blog/): Industry insights, tutorials, and success stories from our community of AAA game artists and instructors. - [Login Page](https://academy.sierradivision.com/login/): SIGN IN - [Register (Sign Up)](https://academy.sierradivision.com/register/): CREATE ACCOUNT - [Forgot Password](https://academy.sierradivision.com/forgot-password/): SEND RESET LINK - [FAQ Page](https://academy.sierradivision.com/faq/): Sierra Division Academy is designed for artists who already have a foundation in game art and are looking to refine their skills, build stronger portfolio work, and master the workflows used by professional game studios. - [Privacy Policy](https://academy.sierradivision.com/privacy-policy/): Last updated: June 13th, 2026 - [Terms of Service](https://academy.sierradivision.com/terms-of-service/): Last Updated: July 10th, 2026 - [Game Art Courses & Mentorships – Online Learning](https://academy.sierradivision.com/learning/): ALL LEARNING - [Sierra Division Academy – Advance Your Game Art Career](https://academy.sierradivision.com/home/): Learn from AAA professionals actively working in the game industry. Specializing in high-quality realism, we offer training in environment art, texturing, level design, and more. ## Products - [Material Art Mentorship With Hugh Chew](https://academy.sierradivision.com/material-art-mentorship-with-hugh-chew/): Great materials are about more than just creating textures. They're about understanding how materials, shaders, lighting, and rendering work together in a real-time production pipeline. In this mentorship with Zeromatter’s Staff Material Artist Hugh Chew, you will develop both the artistic and technical skills needed to create production-ready materials for modern games. - [Organic Environment Art Mentorship With Peyton Varney](https://academy.sierradivision.com/organic-environment-art-mentorship-with-peyton-varney/): Create believable natural environments for games with personalized 1-on-1 mentorship from Senior Environment Artist Peyton Varney, specializing in organic world building and vegetation creation.  - [Concept Art Mentorship With Dave Paget](https://academy.sierradivision.com/concept-art-mentorship-with-dave-paget/): Breaking through in to concept art can be a tough obstacle to overcome, especially when you have skills in place but you’re not quite sure what you’re missing. In this personalised mentorship, Dave will utilise his skills to help you overcome that obstacle. Working directly with Dave, he will help guide you to create a high-quality concept art portfolio and provide you a deeper understanding of the expectations of working in the industry. - [Environment Art Mentorship With Jeryce Dianingana](https://academy.sierradivision.com/environment-art-mentorship-with-jeryce-dianingana/): Learn how to build a game art portfolio that highlights your uniqueness and skill, guided by Senior World Artist, Jeryce Dianingana (Electronic Arts, Rocksteady, Eidos, Ubisoft.) Jeryce brings a strong storytelling approach to both his professional and personal work, drawing inspiration from African art and culture to create a distinctive and cohesive portfolio. In this mentorship, he helps artists develop a visual identity and how to make intentional design choices that give their environments more purpose and clarity. - [Master Modular Environment Creation: Blender to UE5](https://academy.sierradivision.com/master-modular-environment-creation-blender-to-ue5/): Under the expert guidance of Ben Keeling, Principal Environment Artist at Respawn, this course  teaches how to build engaging modular environments inside of Unreal 5, using AAA production workflows. - [Game Dev Career Coaching with Victoria Lyons](https://academy.sierradivision.com/game-dev-career-coaching-with-victoria-lyons/): Navigating a career in game development can be daunting, with countless paths and decisions along the way. And, it’s not always easy to see where your strengths fit best or which direction to take next. This Game Dev Career Coaching mentorship will help you assess your abilities and plan the steps needed to reach your goals in the games industry, giving you clarity, confidence, and excitement for the journey ahead. - [Level Design Mentorship with Jack Burrows](https://academy.sierradivision.com/level-design-mentorship-jack-burrows/): Great level design transforms flat gameplay into experiences that feel exciting, memorable, and fun to play. But many designers struggle to structure levels effectively, make their ideas playable, or showcase their skills in a portfolio. Senior Level Designer Jack Burrows will guide you one-on-one through building comprehensive game systems and level frameworks for your personal projects, giving you the guidance and insights to overcome these challenges. - [Crafting Environments: Career Kickstarter](https://academy.sierradivision.com/crafting-environments-career-kickstarter/): Set yourself up for success in the games industry as an environment artist. Learn how to build a professional 3D environment art portfolio that shows you’re ready for a AAA studio role. In this group mentorship course, expert environment artist Alex Beddows from That’s No Moon shares industry insights and provides personalized feedback you won’t get from self-paced tutorials. Through in-depth video lessons and live Q&As, you’ll receive clear guidance on working within a professional production pipeline and how to improve your skills. - [Environment Art Mentorship with Jon Arellano](https://academy.sierradivision.com/environment-art-mentorship-jon-arellano/): Elevate your game art portfolio with a 1-1 environment art mentorship with Sr. Environment Artist, Jon Arellano. During this mentorship, you will create a complete 3D environment art project from concept to final render under Jon’s expert guidance. - [Environment Art Mentorship with Gabriel Cervantes](https://academy.sierradivision.com/environment-art-mentorship-gabriel-cervantes/): Get personalized guidance from Naughty Dog’s Gabriel Cervantes, with live demos centered around highly used environment pipeline techniques, progress reviews, and detailed paintovers to refine and strengthen your work. - [Environment Art Mentorship with Sarah Swenson](https://academy.sierradivision.com/environment-art-mentorship-sarah-swenson/): Strengthening your game environment art skills will help you tell visual stories that draw players in and create immersive, engaging game worlds. In this mentorship with Naughty Dog’s Senior Environment Artist Sarah Swenson, you will learn not only the how of environment art, but also understand the why—why a composition draws the eye, why modular workflows matter, and why strong storytelling makes a world memorable.  - [Creating Realistic Textures in Substance 3D Painter](https://academy.sierradivision.com/creating-realistic-textures-substance-3d-painter/): Realism in texturing is more than detail; it is about creating materials that feel alive. In this course, Sierra Division Environment Artist Niels Couvreur will guide you through Substance 3D Painter to achieve that level of authenticity. - [Game Art Texturing Masterclass – The Complete Pipeline](https://academy.sierradivision.com/game-art-texturing-masterclass-complete-pipeline/): In this in-depth game art texturing masterclass, Robin will take you through the complete 3D texturing pipeline used in AAA game production. You’ll learn how to organize your workflow, create optimized textures, and understand how each step connects to professional studio standards. ## Course - [Master Modular Environment Creation: Blender to UE5](https://academy.sierradivision.com/courses/master-modular-environment-creation-blender-to-ue5/): Under the expert guidance of Ben Keeling, Principal Environment Artist at Respawn, this course teaches how to build captivating modular environments using AAA production workflows. - [Game Art Texturing Masterclass – The Complete Pipeline April-2026](https://academy.sierradivision.com/courses/game-art-texturing-masterclass-the-complete-pipeline-april-2026/): In this masterclass, you will gain a thorough understanding of how to optimize and streamline your texturing workflow, specifically tailored for the requirements of AAA game asset creation. Get hands-on experience with industry-standard tools like Substance Painter, Substance Designer, and Marmoset Toolbag, and explore advanced techniques such as UV unwrapping, creating custom filters, layering effects, and more. - [Crafting Environments: Career Kickstarter April-2026](https://academy.sierradivision.com/courses/crafting-environments-career-kickstarter-april-2026/): In this course, students will learn how to create a polished, industry-ready environment project that highlights their strengths to land a job at a AAA Game studio. - [Creating Realistic Textures in Substance 3D Painter April-2026](https://academy.sierradivision.com/courses/creating-realistic-textures-in-substance-3d-painter-april-2026/): Substance 3D Painter is an industry-standard tool that allows for efficient, high-quality texturing—essential for creating realistic and detailed game assets. Inside Painter, Niels will guide you through the process of developing high-quality custom smart materials and smart masks. You’ll gain hands-on experience with texturing and layering principles, mastering techniques that are essential for creating professional-quality assets. - [Environment Art Mentorship – Gabriel Cervantes](https://academy.sierradivision.com/courses/environment-art-mentorship-gabriel-cervantes/): Get personalized guidance from Gabriel with live demos centered around highly used environment pipeline techniques, progress reviews, and detailed paintovers to refine and strengthen your work. - [Environment Art Mentorship – Sarah Swenson](https://academy.sierradivision.com/courses/environment-art-mentorship-sarah-swenson/): Sarah’s expertise spans sculpting, modeling, composition, in-game storytelling, and complex scene building, all under the rigorous demands of AAA pipelines. Her mentorship will help you not only improve the how of environment art, but also deepen your understanding of the why—why a composition draws the eye, why a modular workflow matters, and why storytelling through set dressing creates worlds players remember. - [Career Coaching for 3D Artists – Jacob Norris](https://academy.sierradivision.com/courses/career-coaching-for-3d-artists-jacob-norris/): Are you a 3D artist looking to break into the industry, level up your skills, or become a lead or even a studio owner? In this one-on-one career coaching session with Jacob Norris, you’ll receive personalized guidance designed to accelerate your growth and set you on the path to success. This coaching session is your opportunity to gain advice from someone who has worked with top-tier studios and is deeply embedded in the industry. You will walk away with actionable advice and a clearer sense of direction. - [Environment Art Mentorship – Jonjo Hemmens](https://academy.sierradivision.com/courses/environment-art-mentorship-jonjo-hemmens/): During this mentorship, Jonjo will guide you in creating either a full environment or a high-quality asset from concept to final render. You will discover where to focus your efforts to get the most out of your time and artwork, while building technical skills and sharpening your artistic eye. - [Level Design Mentorship – Jack Burrows](https://academy.sierradivision.com/courses/level-design-mentorship-jack-burrows/): During this mentorship, Jack will support you in building out comprehensive Game Design systems and Level Design frameworks for your personal projects. Whether you're exploring a unique concept for a game you'd like to make, dreaming up a great Level layout you intend to build, or wanting to show off your Design skills in a portfolio, he will provide detailed Game Design feedback and Level Design review. His guidance will help deepen your approach to Design as a game development discipline and bolster your Game and Level portfolios and resume/CV. - [Game Art Texturing Masterclass – The Complete Pipeline Jan-2026](https://academy.sierradivision.com/courses/game-art-texturing-masterclass-the-complete-pipeline-jan-2026/): In this masterclass, you will gain a thorough understanding of how to optimize and streamline your texturing workflow, specifically tailored for the requirements of AAA game asset creation. Get hands-on experience with industry-standard tools like Substance Painter, Substance Designer, and Marmoset Toolbag, and explore advanced techniques such as UV unwrapping, creating custom filters, layering effects, and more. - [Creating Realistic Textures in Substance 3D Painter Jan-2026](https://academy.sierradivision.com/courses/creating-realistic-textures-in-substance-3d-painter-jan-2026/): Substance 3D Painter is an industry-standard tool that allows for efficient, high-quality texturing—essential for creating realistic and detailed game assets. Inside Painter, Niels will guide you through the process of developing high-quality custom smart materials and smart masks. You’ll gain hands-on experience with texturing and layering principles, mastering techniques that are essential for creating professional-quality assets. - [Crafting Environments: Career Kickstarter Jan-2026](https://academy.sierradivision.com/courses/crafting-environments-career-kickstarter-jan-2026/): In this course, students will learn how to create a polished, industry-ready environment project that highlights their strengths to land a job at a AAA Game studio. - [Game Dev Career Coaching with Victoria Lyons](https://academy.sierradivision.com/courses/game-dev-career-coaching-with-victoria-lyons/): Navigating a career in game development can be daunting, with countless paths and decisions along the way. And, it’s not always easy to see where your strengths fit best or which direction to take next. This Career Guidance mentorship will help you assess your abilities and plan the steps needed to reach your goals in the games industry, giving you clarity, confidence, and excitement for the journey ahead. - [Creating Realistic Textures in Substance 3D Painter Oct-2025](https://academy.sierradivision.com/courses/creating-realistic-textures-in-substance-3d-painter-oct-2025/): Substance 3D Painter is an industry-standard tool that allows for efficient, high-quality texturing—essential for creating realistic and detailed game assets. Inside Painter, Niels will guide you through the process of developing high-quality custom smart materials and smart masks. You’ll gain hands-on experience with texturing and layering principles, mastering techniques that are essential for creating professional-quality assets. - [Procedural Texturing Pipeline for Game Assets July-2025](https://academy.sierradivision.com/courses/procedural-texturing-pipeline-for-game-assets-july-2025/): In this course, you will gain a thorough understanding of how to optimize and streamline your texturing workflow, specifically tailored for the requirements of AAA game asset creation. Using a fun motorcycle as your hero asset, you'll develop professional texturing skills using industry-standard tools like Substance Painter, Substance Designer, and Marmoset Toolbag. - [Game Art Texturing Masterclass – The Complete Pipeline Oct-2025](https://academy.sierradivision.com/courses/game-art-texturing-masterclass-the-complete-pipeline-oct-2025/): In this masterclass, you will gain a thorough understanding of how to optimize and streamline your texturing workflow, specifically tailored for the requirements of AAA game asset creation. Get hands-on experience with industry-standard tools like Substance Painter, Substance Designer, and Marmoset Toolbag, and explore advanced techniques such as UV unwrapping, creating custom filters, layering effects, and more.